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JLAF wrote:They must feel so proud of themselves for writing the world's longest switch statement. Seriously, they go on and on about their algorithm, but it's obvious the final program is just a switch statement with 500,995,484,682,338,672,639 cases. Finding out what goes in all those cases is no doubt challenging, but the final program takes less CS know-how than making pong without the paddles. (The IA part anyway.)
JLAF wrote:They must feel so proud of themselves for writing the world's longest switch statement. Seriously, they go on and on about their algorithm, but it's obvious the final program is just a switch statement with 500,995,484,682,338,672,639 cases. Finding out what goes in all those cases is no doubt challenging, but the final program takes less CS know-how than making pong without the paddles. (The IA part anyway.)
Sage Of The Wise wrote:This sounds like the beginning of a sitcom. Think about it: "Coming this fall to Fox, Ralphie and the Hooker".
Teenr0cker wrote:AI?
A square the moves to one side of the screen, increases your score, and resets it's position. That requires ifs AND some minor graphics, which is more complicated than the gigantic switch statement they probably used for the AI of this chess program.Teenr0cker wrote:And I made pong in Boreland graphics...That was a pain. So...If I make pong without the paddles...that makes...a square? That...doesn't move?
Sage Of The Wise wrote:This sounds like the beginning of a sitcom. Think about it: "Coming this fall to Fox, Ralphie and the Hooker".
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