by Jonesy » Mon May 12, 2008 3:31 am
Actually now that I'm replaying the game again, the only trigger that is screwed up so far is Pasachoff's arrival in Port Bremen. The trouble is that the event trigger goes off camera vertically, which in RM 1.23 basically means it just broke the trigger. Deleting the line that controls the trigger's movement or simply assigning it to a random object on the map would probably fix the problem, or sending the character off horizontally.
Yes, I dug up my forum account just for this.
Edit- Did the horizontal actor movement route, it works. Also fixed up another trigger dealing with Pasachoff, one where you run for the Iron Hills. A rockslide was supposed to happen but never gave you back control over your characters.
Double edit: There's numerous problems with triggering throughout the game. Fobo has a lot of triggers whose actors are offscreen, which basically makes them completely fuck up. Copying the actor so that its on screen or off screen vertically and adding a switch will fix the issue. There's about 5 of these if you chose the "best" route for the game.