Aegis:
Wellsy630 wrote:Ochre jelly
HP: 200
XL: 50
Attack: 30
Defense: 50
Mind: 2
Agility: 10
Has shock attacks and most of the Aionsluh attacks. Obviously you'd find this guy in the sewers or other subterranean places . . . Wink Usually in groups of one, two, or three. Use either the graphic of a Metal Babble or a Slime from DW, except make it OCHRE!
Forerunner Traziun wrote:Cactrot
HP: 1
XL: 1
Attack:1
Defense:1
Mind:1
Agility:150
CTP: 10
AR: 250
[On turn 1] 75% chance of escaping.
It is a monster that is hard to kill, but once you do the rewards are great. There would only be one in the area it appears in.
Belthazar wrote: The nightmare leech
HP: 300
Special: Immobilizes one of the characters by sucking on it not only making that character lose health but also healing itself with the health taken from the character. If not killed quickly will spawn baby forms also capable of immobilizing characters and sucking their hp.
*Edit* I know the picture sucks but just throwing the idea of what it would look like.
Ghoti wrote:Name: Large Animated Poison-edged Piece of Broken Glass
If that doesen't fit or something, just call it LAPPOG. I'm sure the players will be able to tell what it stands for.
Ability: Suicides itself upon the start of battle to do a large amount of damage to one party member and cause poison and bleeding.
Other stuff: Very low amount of HP. Can't do regular attack. Almost always attacks first. Never fights alone. If player kills it before it suicides, gives a somewhat large reward.
That's it. This would probably have been easier if I had been a beta tester. Oh well.
Telephalsion wrote:
Paradan Fanatic:
Hp: MUCH!
XL: Much, but not as much as hp, since that would be strange.
Attacks: None
Spells: Mendings skills, and lots of them
Burning_Flame wrote:Tele, Think about what your making, Would you want to battle that?
Make one like this:
The Big Fluffy Bunny
HP:10
Attacks:
Gnaw: minimal damage to one party member.
Super Bunny Attack:Heavy hit one one party member. (cannot use unless alone in battle, Rhue is the only one in your party, He's not wearing blue pants)
Eat a Carrot:Heals User moderatly.
Winnings:10000000 CTP and AR.
Telephalsion wrote:Corrupted Seraph
Hp: 800-ish
Attacks:
Bloody Coercion: Powerfull hit one attack, causes hypnosis, or whatever status attack that causes a party member to attack allies, causes maximum bleeding on the affected party member, and has a small chance of deathblow.
Covenant of Mirrors and Pain: Any attack on the Seraph is reflected back, followed by a counterattack. Seraph becomes idle untill someone attacks it.
Abyss Screech: Seraph looses a screech of torment, causes paralyzis.
Double Attack: Seraph attacks widly, hitting two times.
Demonform: Seraph goes further into corruption and turns into a homocidal demon, happens after the seraph performs the covenant twice
Heavenly Demon: This demon must be killed post haste, or it'll cause you big pain
Hp: Same as above, but full hp now, OH NOES!
Rituals of Summoning:
Ritual of Black Cosmos - Causes Cosmic damage on all party members
Ritual of Tainted Atoma - causes Atoma ^^
Ritual of Black Light - causes Light ^^
Ritual of Eternal Darkness - Causes Darkness ^^
Ritual of Perverted Unity - Causes all four damage types on the party and kills the demon.
All rituals cause BIG damage, if you fail to heal after one there's a chance you'll perish, and the Perverted Unity will probably be the end of you.
CJ wrote:Ok these are mine:
Name: Bully Bug
Stats:
HP: 700
XL: 30
Attack: 60
Mind: 50
Defense: 11
Agility: 66
Attacks: Description:
Normal Hit: Self explanatory
Deep Bite: Same as Holstein Cow's Slaughter Bug's attack but more powerful
Pinch: Does Damage and has a chance of inflicting 'SoreHit5'
Bully: Drains the XL of other monsters in it's group to heal it's own HP
Description:
There would be only one of these monsters per encounter and it would usualy be in a group of 2-3 other monsters
(Probably other bugs like the 'Slaughter Bug' or the 'Überspester'). When it is low on HP it will use an attack called
'Bully' which will steal the XL of the other monsters in it's group and uses it to heal it's own HP.
The stats in this are only a guess of what they should be like in E6 so they can be changed to whatever they should be.
Name: Gnome
Stats: Dunno About the stats.
Attacks: Description:
Normal Hit: Self explanatory
Stab: Does damage and causes bleeding
Battlecry: Calls for allys (other Gnomes).
Description: They have high evasion and can dodge a lot of attacks.
Sometimes during battle they will use a skill called 'Battlecry' to call for backup.
Name: Überspester
Stats: Dunno About the stats.
Attacks: Same as 'Spester' and 'slaughter Bug' but Über
Description: well....what is there it describe?
Can't get the little dots on top of the 'U' in RPM2k so a normal 'U' would have to be used
Forerunner Traziun wrote:Crystal Weapon
Beat him to get 5 pocites, wicites, focites, a gold stone, and a silver stone.
Location: I would say, but it would be spoilers.
HP: 5000
XL: 1
Skills:
Silencer - Instantly defeats the whole team, uses on turn 25
Attack: 100
Defense: 10
Mind: 10
Agility: 75
nightshadow wrote:Axl:
A beast that thrives on XL. When drawing XL, also heals. Holds attacks only for counter-attacks.
HP: 690
XL: 20
Focus: 81
Poise: 50
Defence: 12
Skills:Counter-attack (Does not Counter-attack Driver only)
Draw (XL+2) {Heals 20 HP}
Weakness: Piercing
Resistance: Smashing, Slashing, Fire
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Zoarg:
A wanderer-turned-monster. Prefers not to attack females. Absorbs most sword auras.
HP: 347
XL: 23
Focus: 59
Poise: 77
Defence: 50
Skills: Sword Thrust (Piercing, 50% chance of bleeding)
Sword Throw (Slashing, Hits all Enemies, inaccurate)
Weakness: Air
Resistance: Any Sword Auras
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Just some ideas.
Edit:
Added some additional data.
War wrote:http://www.savefile.com/files/5696236The Zemy
It is a endgame/miniboss monsters. It using one new custom move called Wawels Rage. This cause Poison2, XLsleep2, and Disable1.
It comes with some other basic already in game monster moves.
HolsteinCow wrote:Fungal Tower
Lots of HP but 1 defense. It cannot attack with
out inflicting some kind of status effect.
edit
Flibbo wrote:The Dopple
There is one type of dopple for each playable character in episode 6. They have the same special attacks as that character. Alternativly, there could only be one type which has the same special moves as Rhue (in which case,
This could be a better picture)
Advantage: Pretty cool i think
Disadvantage: A bitch to program
Hey, making a monster was fun. We can enter more than once right?
Telephalsion wrote:My ideas:
Bloodleech, sucks blood out of enemies to gain Bloodlife and with the bloodlife it spawns small oozes of Living Bloodlife, basically, the longer it lives the more Bloodlife slimes it'll create.
Mitosludge, pretty much a hit resistant sludge, but when you kill it, it'll split into two Meiosludges, if you take too long it'll split into a pair of Weaker Mitosludges.
Meiosludge, these ones are pretty easy to kill, but if you're unlucky youll be facing several, and theese guys can explode causing big damage to the entire party.