Notch/Tech/Aura/Blade Art List.

A moderated forum to discuss topics surrounding the Way series

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Postby Excell » Thu May 13, 2004 1:52 pm

I need place locations people. Right now it's just a raw list and nobody knows exactly what map or what dungeon these things are in. I need someone to go back and write the list saying their locations.
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Postby Telephalsion » Sun May 16, 2004 6:19 am

I'm going to replay the whole thing now i'll try and add place names as far as i can
Greatchickenman wrote:I'm up for any type of female at least once.


Any type of female.
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Postby Non-Sequitur » Sun May 16, 2004 6:37 am

There is just one missing thing that I noticed.

- in the small building below the stairs below the Guided who's been cut(east of your starting point in the ruined city) in half is a Heart Stone.
-Head west until you reach the big hole. Jump over the gap at its narrowest point and go inside the small house. It contains a lyn rock.
- Loop around the east side from the first Heart Stone, then go north until you can go West. Inside a small house with flowers
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Postby Non-Sequitur » Sun May 16, 2004 6:57 am

I was starting to add place names, but it didn't seem like I was adding any new information. When I looked back over it I would just have restated information that was already given in the instructions on how to find the item.
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Postby Telephalsion » Sun May 16, 2004 9:23 am

I've completed ep1 now and written a almost in-depth walkthrough:



Episode 1:


Introduction:
First you see Rhue talking to a fist at a camp.
He talks about his past and stuff, then he leaves.
The fist talks about him then go to bed.
Shortly after the PS comes, the screen fades black
Then you hear a *chomp*.

First encounter:
New area.
Walk up to the rock on the riverbank..
you will see something sparke. press enter to check it.
Rhue will get sentimental and deep. then toss it away.
Walk north in same area.. there you will meet Therin.
He will offer to teach you the basics of the plunge.
After the encounter with Thering walk East to the next area.

The swiftfoot:
There you will see a pink rabbit. Rhue will now want to catch it.
Go to next area. Move down to the edge. Jump down and walk south.
Rhue will enter a cave and then get shocked by a shock rock for a 2+ to HP.
Jump back up the continue north.
Now comes a minigame wich if you succed will give you a boost to your poise.
After the minigame a spiky-haired wanderer arrives. Strata.
He will slice your gut open and then take your rabbit.
The screen fades black.

New companions:
When you wake up you find yourself talking to two wanderes.
Dana and Wes.
Dana being a mender she can heal wounds using Bloodlife.
In the next area you can save and then jump down to a sparkling object.
A battle will ensue. 2 spiked flyers. Now Wes will explain the XL system.
Kill the flyers then continue.
In the next are examine the western part of the reddish rock.
You will find a kritar snail. Rhue will eat it then vomit. +1 critical hit %
Continue northeast to a savepoint. Go east for next area.

Bounty hunter:
YOu will see a Ninja-like bounty hunter on a bridge.
This guy will ask about someone named Jeruh.
After that he fight you. Beat him and then you will take the plunge.
Dana will explain risk attacks and then you will fight.
Once you loose a meancing figure will obliterate the Bounty-hunter.
this man is a Shadow Foot named Slade.
The screen fades black and then you are in a peacefull settlement.
Walk out and examine the town.

First Settlement
Once you enter the drinking house just north of where Dana and Wes are.
Talk to the two people at the right. Then get belson brunk.
Do the following. Get bartender to serve a drink to Belson.
Now do the following
Propose a Toast to Belson.
Choose "to people with brown hair".
Talk to him again. Choose "Three Trees".
Next choose "Lots of great wine".
He will now be Drunk beyond his senses.
Rhue will then go to sleep.
During his sleep he will dream of his childhood.
And the event that haunts him. When he lost Serena.

Criminal intent:
When Rhue wakes up he is informed that he must judge the rabbit-race.
Save, walk out, you will see Slade and Strata.
Go northeast, answer the "Wich rabbit won" questions correct.
The guy will give you another kritar snail for +1 to critical hit%.
Now go to the red rabbit and then make a break for it. DON'T KILL SPECTATORS!
Go to the east and you will find yourself facing a minigame.
Complete it for a bonus of +1 to poise.
You will se a Red-Haired guy sleeping. Ignore him and continue east.

Another companion:
Rhue will examine a way post. Then the red-haired guy will want to take the plunge.
Before the plunge he will explain the attributes used in the plunge.
Then he will ULTRASLAY you. Rhue will give up then the wanderer will introduce himself.
Traziun. He will join your party and both of you will head north into a cave.
Inside you will have your first dungeon!

The Fligg cave:
Walk up to the save point. Then go southwest, find the hidden passage into the cave-room.
Go deeper into this room to find a heartstone.
Go north and you will see a blue-haired figure. Gaius.
He will explain that there is a large beast in the cave.
Traziun suggests that you let him occupy the monster. Agree with him.
Go on through the cave, soon you will se a chest in plain sight.
Also there is a switch here. Ignore it for now.
Open it to receive a piece of pocite. Traziun will explain the notch system.
continue on through the cave. After a bridge go straight forth.
In the eastern wall is a secret passage to a notch item focite.
Go down and jump some crevices and you will find a broken bridge.
A bit further down is a save point.
After this is a narrow path. Here you will fight you first Boss!
The Fligg.
Gaius will join you. Now you can kill the beast.
After the fight he introduces himself. Gaius of Xor.
Then you will have to return to the Switch you saw earlier.
Flip it and run to the bridge you couldn't pass earlier.
Save and continue.
Go west. Kill anything you see.
Examine the wall on the left when the path starts to slope.
YOu will find a secret pasage to a heartstone.
Walk back and go down. Save at the save point the continue down.
Now here is a tricky minigame. You have to flip switches to get bridges workiing.
Do it fast for 1+ to will and focus, moderately for +1 to focus.
If you are slow you get nothing.
After the minigame there is a save point followed by an easy maze.
After that there is a little more cliff-jumping and some monsters.
There is also a chest with pocite along the way.
Walk up a large stairway and you find yourself outside.

A warm welcome:
Walk east through the forest.
suddenly a girl jumps out and says BOO!
Rhue will draw his sword.
The girl will ask if she scared you.
say that she did.
She asks if you are mad.
Say that you aren't.
hen she invites you to the campfire.
Rhue is asked to tell a story and so he does.
During the story you play as Rhuke.
And once it's over Gaius is missing,
Everyone goes to bed. You see the PS advancing towards the tent.
And Rhue is outside sleeping. The screen fades black.
This is it for ep1.


Stats at the end:

HP : 45
XL : 5
Focus : 11
Will : 11
Poise : 6
Plunge : 2
Damage THreshold : 6
Critical hit% : 3
Critical Strength : 1
Class: Wanderer

Remaining notch items:
1 Focite.
1 Pocite.
1 Heartstone almost absorbed.

Blade Arts:
-None-





//Telephalsion
Greatchickenman wrote:I'm up for any type of female at least once.


Any type of female.
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Postby EmperorJeramyu » Sun May 16, 2004 10:56 am

Uh... I was going to write the actual walkthrough...
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Postby Telephalsion » Sun May 16, 2004 11:02 am

EmperorJeramyu wrote:Uh... I was going to write the actual walkthrough...


I'm a very boored boy
Greatchickenman wrote:I'm up for any type of female at least once.


Any type of female.
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just play the game use a walkthrough as a last resort.

Postby Wandering Fool » Sun May 23, 2004 10:35 am

*shields eye* no must not look at walk-through unless something ridicoulously impossible like happens.
"So what if I'm on a fools errand, atleast I'm doing something with my time."
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Postby Raging Gogeta » Mon May 24, 2004 12:00 pm

This Walkthrough just talks about the Monsters, where to get Items, and some other stuff, right? Because I wanted to write a DIFFERENT Walkthrough, where it's something such as: "Go to Mr. Ruto. He will give you the option to become a Magician or Warrior. This guide will talk about both options...." Is that okay?
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Postby Telephalsion » Fri May 28, 2004 7:08 am

Finished with ep2 in depth walktrough.. a little shabby around lide and marna...

If you want it let me know... going to begin with eo3 immidiatly
Greatchickenman wrote:I'm up for any type of female at least once.


Any type of female.
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Postby Fitz Tayo » Fri May 28, 2004 3:48 pm

I think walkthroughs for places like The Marna Stretch should just tell readers what you can do, because it's in no specific order right. Just show all the little options.
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Postby Telephalsion » Sat May 29, 2004 8:20 am

Fitz Tayo wrote:I think walkthroughs for places like The Marna Stretch should just tell readers what you can do, because it's in no specific order right. Just show all the little options.


Marna is an annoying stretch... to many things you can do to make a decent walktrough. You can make a slobby one :)
Greatchickenman wrote:I'm up for any type of female at least once.


Any type of female.
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Postby Fitz Tayo » Sat May 29, 2004 1:23 pm

No, it's possible, but you need pictures and things, so just make an offline web page using images and stuff and it would be fine. Just use a Page editor.
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Postby Telephalsion » Sat May 29, 2004 1:44 pm

Fitz Tayo wrote:No, it's possible, but you need pictures and things, so just make an offline web page using images and stuff and it would be fine. Just use a Page editor.



that's an awful lot of work for just a walktrough
Greatchickenman wrote:I'm up for any type of female at least once.


Any type of female.
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Postby Telephalsion » Sun May 30, 2004 12:08 pm

Hey are there more than three items to get in matalan?
Greatchickenman wrote:I'm up for any type of female at least once.


Any type of female.
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