FFXII = Halo 2

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Do new video games take decreasingly less skills to play?

Yes.
16
80%
No.
3
15%
Maybe?
1
5%
 
Total votes : 20

Postby Ferios » Sun Mar 04, 2007 12:22 pm

I deleted the majority of my post because it had little to do with the topic. Whoops.

I, too, have noticed that games are becoming more geared toward impatience and laziness. Why, back in my day, we had to sit through ten seconds of victory music after every battle and we liked it that way.

I don't particularly play very many first-person shooter games, and Halo is no exception. So I don't really have a say in that. But it does seem kind of silly to have tournaments if the game autoaims. Whatever will I use my aimbotting skillz for? :?
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Postby Telephalsion » Sun Mar 04, 2007 1:00 pm

If you feel a game is too easy, then here's a tip:
Try the next difficulty, easy is called easy for a reason yo.
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Postby MusashiEX » Sun Mar 04, 2007 1:36 pm

I have to admit, Legendary is pretty hard, but you practically have unlimited hp. Your armour grows back! What's up with that?
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Postby Telephalsion » Sun Mar 04, 2007 1:58 pm

MusashiEX wrote:I have to admit, Legendary is pretty hard, but you practically have unlimited hp. Your armour grows back! What's up with that?


It's called technology.
Also, to remove that function would pretty much require finishing the game without getting hit.
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Postby MusashiEX » Sun Mar 04, 2007 4:56 pm

That's the reason fps are so unrealistic. I shot loads of people in the face in PDZ and they don't die, but they can just walk up to me and hit me with their pistol slide to OHKO me. Now realize that if I killed Bill Gates for buying Rare, I'll get executed! How is that justice?!
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Re: FFXII = Halo 2

Postby Iorek » Sun Jun 17, 2007 2:51 pm

MusashiEX wrote:I ask you, are the new video games making us more inept at playing older games? Or is it just me.


Anyone who plays the megamanx series then tries to play the original nintendo megaman games might find themselves frustrated (megaman anniversary collection).
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Postby MusashiEX » Sun Jun 17, 2007 3:29 pm

Play a new game and then an old one. I beat Super Mario 64 easy, but I still can't beat Super Mario Bros. I don't know what to do at 8-4. I know I have to go a specific way through the level, but I die before I can find out which way is correct.
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Postby Sling » Wed Jun 20, 2007 12:32 pm

Goldeneye is considerably easier then Perfect Dark (the N64 version) and that came out before perfect Dark. Although I have found Resident Evil 4 is piss easy compared to the eariler RE games.
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Postby Teenr0cker » Wed Jun 20, 2007 1:11 pm

How about Doom 3?


I started playing that about 2 weeks back, on and off, tiny doses. It's not that I'm savoring it. It's just after a while I know I'd be a nut filled with paranoia. Not nut meats, paranoia.
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Postby MusashiEX » Wed Jun 20, 2007 4:14 pm

I meant a longer distance in time. GE and PD weren't that far apart. GE is definitely harder than some of the new 007 games. And better.
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Postby Sarcasm » Wed Jun 20, 2007 4:36 pm

Seventh Saga and Baldur's Gate killed easy games for me, I no longer take pleasure from normal gaming, only sadistically fatal games that appeal to my reload fetish and justify the fact I save once a minute.

(Walk, walk, walk, DEATHTRAPROCKSFALLEVERYONEDIENOSAVEHAHARELOAD )

So yes, the fact I cannot enjoy most modern releases should indicate that games are indeed getting far too easy, the hardcore gamer is going to become extinct soon enough, the average modern gamer uses strategy guides, plays in godmode, and calls having to reload often "bad design"- unforgivable sins in the golden days of yore.

So unless we can destroy all consoles and purge Windows from existence, thus once again limiting gamers to the more computer savvy, and thus, educated people, games will keep getting easier and easier as the market expands and our kin shall fade from the world- and slowly, games will turn to interactive movies.
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Postby MusashiEX » Wed Jun 20, 2007 5:30 pm

Hold me, I'm scared.
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Postby Shindy » Wed Jun 20, 2007 6:30 pm

I thought GoldenEye was pretty easy.
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Postby MusashiEX » Wed Jun 20, 2007 7:56 pm

Play on LtK.
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Postby Sling » Thu Jun 21, 2007 2:04 pm

I can still complete Goldeneye all the way through on 00 Agent without dying in about 3 hours... and that's what makes me a pro. Try beating Trevelyan unarmed, now THAT'S hard.
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