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Favorite Starcraft Race

PostPosted: Sun Oct 02, 2005 5:28 pm
by ForbiddenShadow
ya; i'm a huge toss fan, love 5 gatway rushes on 96X96 maps; anyways vote strong and proud for your favorite race.

PostPosted: Sun Oct 02, 2005 7:14 pm
by Impossible
I've never played Starcraft before, but as I said last time the topic came up, Terran can't be a coincidence, so it must be genuinely awesome.

PostPosted: Sun Oct 02, 2005 7:46 pm
by EmperorJeramyu
Going to go with 'toss on this one. Gotta love those dark templars.

PostPosted: Sun Oct 02, 2005 8:04 pm
by Sage Of The Wise
I don't play SC, so, no opinion I guess.

PostPosted: Mon Oct 03, 2005 6:50 am
by Sephiroth555
Protoss for me, but Jeramyu, I've yet to find purpose with Dark Templars. They are too weak to make, and personally I love building Archons as my main ground units.

PostPosted: Mon Oct 03, 2005 10:21 am
by RentACop
Always Zerg.

1. Spam Hydras.
2. ?????
3. Victory!

PostPosted: Mon Oct 03, 2005 12:25 pm
by Strayed Wanderer
I dislike Starcraft, but the Protoss are cool. Terrans aren't that bad, but if you don't have beam swords, you suck... sorry.

PostPosted: Mon Oct 03, 2005 1:21 pm
by Burning_Flame
Zerg all the way

PostPosted: Mon Oct 03, 2005 4:10 pm
by ForbiddenShadow
Sephiroth555 wrote:Protoss for me, but Jeramyu, I've yet to find purpose with Dark Templars. They are too weak to make, and personally I love building Archons as my main ground units.


actually Dark Templar are icredable for rushing - cept vs zerg (i learned that the hard way) - and they're incredable support units; if u advance into a base with those mixed in; i mean 49 damage (upgraded) isn't something to laugh at. If u take out all the detectors as well you can easily clear out any units before the enemey can ge any detection in there via overlord or science vessel. If you also have alot of arcons DT's are a beautiful support because a mass of cheap zergling can quickly clear out you 100 min/300 gas unit. DT can kill a ling in one hit.

PostPosted: Mon Oct 03, 2005 4:18 pm
by Teenr0cker
My life for Aiur!

PostPosted: Wed Oct 05, 2005 9:12 pm
by Aegis
Coolness factor: Protoss wins.

My strategies: Zerg for the victory!

...
I'm going with protoss. :)

PostPosted: Sat Oct 29, 2005 1:13 am
by Cryora
I think Terran has the most cool factor cause you can march large armies of marines and deploy siege tanks and you can have goliaths acting like mechwarriors and medics are hot.

PostPosted: Sat Oct 29, 2005 5:26 am
by Telephalsion
Sephiroth555 wrote:Protoss for me, but Jeramyu, I've yet to find purpose with Dark Templars. They are too weak to make, and personally I love building Archons as my main ground units.


dark templars = dark archons = mind controll = you can get every team

PostPosted: Thu Nov 03, 2005 8:31 pm
by ForbiddenShadow
there are some complications with every race; and frankly, its actually pointless. If you have the resoures to build all three tech trees, ,then you have allready won. you don't need to provoke your enemy like this; its unsportsmanlike. the stronget units to convert - in my oppinion - are overlord, minus 8 control for that play and you gain all the units in transit; scv's, for building command centers which in infested by a converted queen; enemy dark archons, this is more of a taunt thing; neutral critters, make grate scouts (Zerg queens parasite works best for this); ultralisks, usually leads an attack, will slow it down drastically. There are more units; but i find these the best. Also any unit that you'd usespwan brrolingon would be very effictive.