Seriously now, Atlus...

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Re: Seriously now, Atlus...

Postby Glenn47 » Fri Jun 20, 2008 2:55 pm

Well...I guess it depends on where this game was made. Age of consent in Japan ranges from 13-18 depending on the area, so maybe around the Atlus building 16 is good to go! (Not that I honestly know anything about Atlus to be honest...I just assume it's a very japanese place.)

PS: I just happened to find the age of consent list while flipping through pictures at work, here:
http://www.eatliver.com/i.php?n=2633 in case anyone was wondering how I knew that. :D
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Re: Seriously now, Atlus...

Postby Greatchickenman » Fri Jun 20, 2008 4:16 pm

That may be so but there's usually some other strings attached as far as consent goes. For example in Illinois consent is 17 if both partners are 17 and statutory rape if one is 18.
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Re: Seriously now, Atlus...

Postby MusashiEX » Fri Jun 20, 2008 8:10 pm

Image

This time, with the subject as "Atlus Breaking News - IZUNA'S MILKSHAKES‏". A bit too much fanservice there, Atlus.
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Re: Seriously now, Atlus...

Postby EmperorJeramyu » Fri Jun 20, 2008 8:33 pm

MusashiEX wrote:A bit too much fanservice

That's impossible.
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Re: Seriously now, Atlus...

Postby War » Fri Jun 20, 2008 9:33 pm

EmperorJeramyu wrote:
MusashiEX wrote:A bit too much fanservice

That's impossible.


It can when it becomes to much of a cock tease.
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<Strayed> hookers?
<@Jeramyu> boobs?
<WarV> How about hookers WITH boobs!
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Re: Seriously now, Atlus...

Postby Impossible » Sat Jun 21, 2008 6:58 am

I think they're creating the wrong image for what is essentially just a roguelike dungeon crawling RPG.

Speaking of Atlus, they released two kickass RPGs this month - Etrian Odyssey 2, which is too hard (but awesome), and Summon Night: Twin Age, which is too easy (but awesome). The bizarre thing is that the US version of SN:TA gives you a ****load of items and skills you aren't supposed to have at the start. I've never known Atlus to try to make a game easier for a particular audience, given that they brought us EO2. And they did it with a game that wasn't even hard BEFORE you started with 50 each of items that heal 200 of HP or SP respectively. When SP regenerates anyway. I just sold the extra items and avoided using the extra skills, which also required turning off skills under partner AI so they don't just murder all the enemies for me.

Once you get past all that, it's fun as hell. I've been wanting something like SoM with LoZ:PH-esque controls for a long time, and while it's not all the way there, it's one of the better DS RPGs if you don't let your party members do all the fighting for you (you can turn off combat for them entirely if you want). It's at least a touch screen ARPG, a rare pleasure I want more of. Even though attacking is kind of just point and click (rather than slashing like in Zelda), you get various skills executed via the touch screen, so it keeps you fairly busy when there are a lot of enemies. And you can run around and dodge attacks, which finally became important in my last boss battle. It's like Contact done right.
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Re: Seriously now, Atlus...

Postby MusashiEX » Sat Jun 21, 2008 11:38 am

I just kept grinding for a few hours and bought that really expensive sword in the beginning. Hilarious. I was killing enemies instantly.
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